Project Zomboid Weapon Tier List
Naraka: Bladepoint Wiki Guide
Naraka: Bladepoint Weapon Tier List
Using the best Naraka: Bladepoint weapons is essential to ascension through the ranks. This weapons tier list breaks down which weapons are worth your time and which are all-time left on the side, with a brief explanation of how each works.
The Best Melee Weapons
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Melee weapons are the ones yous use about often, the weapons that deal the most damage and take the best potential for combos - generally. A pocket-sized handful of melee weapons should exist avoided at all costs.
Tier | Weapon |
---|---|
S | Longsword, Nunchuk, Dagger, Spear |
A | Katana |
B | Greatsword |
C | Bloodripper |
S-Tier: Longsword
The longsword is ane of the nearly well-rounded weapons in Naraka: Bladepoint. It's straightforward plenty for newcomers to use, simply with enough combo potential for more experienced players to notwithstanding get enough out of.
As yous'd expect from a sword with "long" in its name, the longsword has excellent reach, giving you a helpful extra edge in encounters if your opponent is trying to escape. Its focus attacks even send out shockwaves that impairment enemies at a altitude, though they tin can too parry these attacks.
S-Tier: Nunchucks
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This is one of the game's more complicated weapons, but the rewards are worth it if yous have the patience to principal its complexities. Nunchuck combos deal heavy damage and have a high chance of stun locking your opponent, either in midair or on the ground, since the nunchucks tin attack downed enemies likewise. What makes them hard to utilise efficiciently, though, is the meter.
This is a feature unique to the nunchucks, where you proceeds a charge in the meter for parrying attacks or taking damage, and using focus attacks requires at least one meter charge. It's not an ideal weapon to offset with, merely if you're upwards for the challenge, the nunchucks tin be devestating.
S-Tier: Dagger
The dagger is also complex, merely its movement-based combos and special features make it a perfect fit for speedy fighters and those looking for a more engaged weapon. It lends itself to quick combos and lets you cover more ground than usual with its focus attacks and the unique Dagger Dash.
Southward-Tier: Spear
Even after 24 Entertainment nerfed the spear, information technology remains one of the most powerful and unpredictable weapons in Naraka. Unlike every other melee weapon, the spear follows a different flow in its normal and focus attacks, which makes it easier to put your foes off balance. The Dragonslayer combo is 1 of the well-nigh popular in the game, and for skilful reason, as it unleashes a barrage of whirling spear attacks that's almost impossible to dodge.
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A-Tier: Katana
The katana is similar to the longsword, but with slightly worse accomplish and fewer combo opportunities. It's a perfectly serviceable weapon that beats out the longsword in terms of speed, though its focus attacks are hands parried. Acquit that in heed, and try keeping your foe guessing with varied combos if you use the katana.
B-Tier: Greatsword
The Greatsword is fine, simply trading speed for power in Naraka: Bladepoint is a risky proposition. If you do manage to state a combo or some focus attacks on your enemy, they'll likely deal more damage than other weapons. Your combos are shorter, though, and they often comprehend less footing. Existence slower also means giving your opponent extra time to flee or parry.
C-Tier: Bloodripper
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The Bloodripper should exist excellent. Information technology's exceptionally powerful and tin can defeat an opponent in a few hits in some cases. It's also incredibly ho-hum, with focus attacks that take far besides long to accuse. Perchance 24 Amusement will modify the Bloodripper in the time to come, but for now, it's best left alone.
The Best Ranged Weapons
The all-time ranged weapons brand a battle easier by whittling your enemy's health down before the real engagement begins. Ideally, you tin stay out of sight and attain with the likes of the musket and bow before sweeping in and landing a combo while your enemy is off balance, though some weapons really crave you lot to get close before attacking.
Tier | Weapon |
---|---|
South | Musket, Bow |
A | Repeating Crossbow |
B | Pistol, Swarm |
C | Cannon, Flamebringer |
S-Tier: Musket
The musket fires strong single shots, only the existent reward comes from its charged shots and larger magazine. If you're hiding - which you lot should be when using a ranged weapon - you can safely charge and release a shot that takes a pregnant chunk out of your enemy's HP. Better all the same, you can pull off more shots before needing to reload, unlike with the bow.
S-Tier: Bow
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The bow is a popular pick equally the all-time ranged weapon, but we're not entirely happy with its low ammo chapters and weak normal shots. It shines with charged shots, though, so make sure you have fourth dimension and room to ready these if you decide to have the bow into battle.
A-Tier: Repeating Crossbow
The repeating crossbow is a powerful weapon, but it'southward also a highly situational 1. The fast charge per unit of fire means it's easy to quickly defeat an enemy. Nevertheless, it too requires careful aiming, covers a minor area, and takes a few seconds to accurately reposition.
If you're observing some other fight, the repeating crossbow is an fantabulous manner to potentially defeat both sides, but once your enemy spots you and starts dodging, the crossbow is much less useful.
B-Tier Pistol
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The pistols buffs near the terminate of 2021 shortened reload times and make it more than viable to use in close combat, but it also raises the question of whether using the pistol is actually worthwhile. With no option to counter or string combos together, you may be better off merely using a melee weapon unless you tin catch your enemies past surprise.
B-Tier Swarm
Swarm should exist everything you want in a ranged weapon. It works up close and at a distance, and its shots deal high harm in a wide area. The trouble is how long it takes to actually charge them. This is some other ranged weapon that works best if the enemy doesn't know you're at that place, and then make sure to notice a few proficient hiding places if you want to use the Swarm.
C-Tier: Flamebringer
The Flamebringer looks mortiferous, but its harm output means it can't compare to Naraka's other ranged weapons. Information technology does take a few redeeming features, though, namely a broad expanse of outcome and no charge times.
C-Tier: Cannon
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The cannon just can't cut it in most situations. It'south far likewise slow and hard to aim, and about opponents tin hands dodge and ready a counterattack before you take a gamble to adjust your strategy.
If you're looking for more than help in Naraka: Bladepoint, check out our essential tips and how-to guides for some avant-garde moves!
Up Next: Yoto Hime Build Guide and Tips
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